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Showing posts with the label Game Development

Game Development || Final Project : Completed game

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06.07.2025 - 27.07.2025 || Week 11 - Week 14 Hanson Pea Wei Hao || 0359463 Game Development || Bachelor of Design (Honours) in Creative Media || Taylor's University Task 3: Game Prototype Lists 1. Instructions Process Final Feature 2. Feedbacks 3. Reflections Instructions Process In the task 3, I have try out the prototype to test the gameplay mechanics make sure it really work at all. So after that I gonna work on how to make it become a whole game. For for the first step I decided to add on the homepage first, by selecting a cool video which suit my theme and game and apply it in my the Canva page  Fig 1.1, Homepage build in Fig 1.2, how it look like in game Fig 1.3, Create button in Figma Fig 1.4, Add it into the homepage After that I also add in a simple script to make all my button having click sound. Fig 1.5, Code for click sound After having every things for the homepage, I continue back to the game and adding all the feature I want to add in. which is the special featur...

Game Development || Task 3: Game Prototype

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10.06.2025 - 06.07.2025 || Week 07 - Week 11 Hanson Pea Wei Hao || 0359463 Game Development || Bachelor of Design (Honours) in Creative Media || Taylor's University Task 3: Game Prototype Lists 1. Instructions 2. Feedbacks 3. Reflections Instructions Task REQUIREMENT: Students given the task to create the prototype of their game. The prototype doesn’t need to have the final art asset, and the use of grey boxing is allowed. The focus here is to quickly test out the game mechanics and to troubleshoot any technical difficulties discovered during the development. The focus should be the MVP of your game. This includes: Coding movements and actions Coding obstacles and enemies’ interactions Coding game levels (Logic of the game) Process Planning: After Discuss with Ms. Mia, I decided to try to make some change about my game art. to make the character more interesting I planning to change all my game include scenery and game character all become pixel style. it will be a tough chall...

Game Development || Task 1&2 : Game Design Document & Art Asset Development

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23.04.2025 - 08.06.2025 || Week 01 - Week 07 Hanson Pea Wei Hao || 0359463 Game Development || Bachelor of Design (Honours) in Creative Media || Taylor's University Game Development Task 1 & 2 : Game Design Document & Art Asset Development Lists 1. Instructions Task 1: Game Design Document Task 2 : Art Asset Development 2. Feedbacks 3. Reflections Instructions Task 1: Game Design Document REQUIREMENT: Design and create 2D side scrolling/platformer game. The game design document serves as a blueprint for their game and will contain all the necessary information and visual references to develop the game. Sample GDD will be provided as a reference, but students are expected to research more on the matter to determine the necessary content items for their own GDD. Process Ideation: For the ideation part we have discuss about so many idea to work on which having like: Flappy bird a Super Mario game  Jetpack Joyride But in the end after the discussion with Ms. Mia, our final...