Posts

Game Development || Final Project : Completed game

Image
06.07.2025 - 27.07.2025 || Week 11 - Week 14 Hanson Pea Wei Hao || 0359463 Game Development || Bachelor of Design (Honours) in Creative Media || Taylor's University Task 3: Game Prototype Lists 1. Instructions Process Final Feature 2. Feedbacks 3. Reflections Instructions Process In the task 3, I have try out the prototype to test the gameplay mechanics make sure it really work at all. So after that I gonna work on how to make it become a whole game. For for the first step I decided to add on the homepage first, by selecting a cool video which suit my theme and game and apply it in my the Canva page  Fig 1.1, Homepage build in Fig 1.2, how it look like in game Fig 1.3, Create button in Figma Fig 1.4, Add it into the homepage After that I also add in a simple script to make all my button having click sound. Fig 1.5, Code for click sound After having every things for the homepage, I continue back to the game and adding all the feature I want to add in. which is the special featur...

Experiential Design | Final Project - Completed App

Image
06.07.2025 - 27.07.2025 || Week 11 - Week 14 Hanson Pea Wei Hao || 0359463 Experiential Design || Bachelor of Design (Honours) in Creative Media || Taylor's University Task 3: Project MVP Prototype Lists 1. Instructions 2. Feedbacks 3. Reflections Instructions Task: So After the last task which I only apply 1 filter for the apps, so for now for the final we decided to add few more filter in. In the first I have try warm tone and neon in Figma to show how it look like. Fig 1.1, Filter effect in Figma Fig 1.2, 4 Filter show on filter button Fig 1.3, love effect Fig 1.4, warm effect Fig 1.5, neon Effect We also want to try black and white effect, but in the end it having too many bug and cannot show the black and white properly, so I give up for that. Fig 1.6, Trying add on Black and white effect After that, we also remove for neon effect after discussion, because we found out it so weird for the result.  Fig 1.7, The remove of neon Effect After that we have done the item and...

Application Design 2 || Final Project : Completed App

Image
07.07.2025 - 27.07.2025 || Week 12 - Week 14 Hanson Pea Wei Hao || 0359463 Application Design 2 || Bachelor of Design (Honours) in Creative Media || Taylor's University Final Project - Completed App Lists 1. Instructions 2. Feedbacks 3. Reflections Instructions Final Submission Published Web Addressed: [ Website Link ] Presentation Video: [ Youtube ]  Figxx, Walkthrough for Socar App Back To Lists Feedbacks ... Back To Lists Reflections Working on my SOCAR-inspired app in FlutterFlow has been a new but exciting experience that helped me connect design and development in ways I hadn’t explored before. Unlike static tools like Figma, FlutterFlow allowed me to bring my designs to life with animations and real backend logic through Firebase. It didn’t just feel like designing screens—it felt like actually building an app. I began by experimenting with basic transitions like fade-ins and slide-ins for the splash screen and homepage ads. Even small animations, such as a car sliding ...

Game Development || Task 3: Game Prototype

Image
10.06.2025 - 06.07.2025 || Week 07 - Week 11 Hanson Pea Wei Hao || 0359463 Game Development || Bachelor of Design (Honours) in Creative Media || Taylor's University Task 3: Game Prototype Lists 1. Instructions 2. Feedbacks 3. Reflections Instructions Task REQUIREMENT: Students given the task to create the prototype of their game. The prototype doesn’t need to have the final art asset, and the use of grey boxing is allowed. The focus here is to quickly test out the game mechanics and to troubleshoot any technical difficulties discovered during the development. The focus should be the MVP of your game. This includes: Coding movements and actions Coding obstacles and enemies’ interactions Coding game levels (Logic of the game) Process Planning: After Discuss with Ms. Mia, I decided to try to make some change about my game art. to make the character more interesting I planning to change all my game include scenery and game character all become pixel style. it will be a tough chall...

Application Design 2 || Task 3 : Interactive Component Design & Development

Image
10.06.2025 - 06.07.2025 || Week 07 - Week 11 Hanson Pea Wei Hao || 0359463 Application Design 2 || Bachelor of Design (Honours) in Creative Media || Taylor's University Task 3: Interactive Component Design & Development Lists 1. Instructions 2. Feedbacks 3. Reflections Instructions Task: Students will build upon the knowledge gained in Task 2 to create micro-interactions and animated micro-interactions for their app. This will greatly elevate the user experience of the app. The aim of this task is to get the students to explore and make creative decisions on the type of interactions they would want to integrate into their app. The output of this task is a working animation element that are ready to be integrated in their final app. Meaning it’s no longer a visualisation like how it was in Task 2. This will be created using HTML/CSS and JavaScript with the use of animation framework if necessary. Interactive Components/Elements can be:  Navigation Menu with interactive icons...